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RimWorld Alpha 10 - Ep. 18 - Squirrel Delivery! - Let's Play

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RimWorld Alpha 10 has arrived! This RimWorld colony will feature life (and death) in Rim World's arid shrubland biome with the Randy Random Rough AI.
Watch this RimWorld Alpha 10 Lets Play Playlist: http://bit.ly/RimWorldAlpha10

Here are some other suggested playlists for your entertainment:

►Let's Play RimWorld Alpha 9 - http://bit.ly/RimWorldAlpha9

► Let's Play Modded RimWorld Alpha 9 - http://bit.ly/BlitzPackA9

► Let's Play StarDrive 2 - StarDrive 2 http://bit.ly/StarDrive2

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Alpha 10 has arrived! This time “joy” was added! Manage the need for Joy with a bunch of ways to fulfil it, new timetable, outfits, and thing filter management tools, and dozens of smaller improvements.

Joy

► New joy need added. Colonists want to have “joy”, which means anything that lets the stop working and enjoy themselves for a while.
►Added joy sources - Skygazing, Meditating/praying, Social relaxation around campfire or table (with or without beer), Horseshoes game, Chess, Billiards, Television (purchasable), Telescope for astronomy (purchasable), Added armchair and dining chair

► There are various kinds of joy. Repeated use of the same kind of joy builds up a tolerance, reducing its impact. Colonists will prefer joy sources they are not already tolerant to. Result: it’s beneficial to provide a variety of joy sources.

Outfits system

► New outfits manager system added. You can design ‘outfits’ (restrictions on what a colonist is allowed to a wear) and assign them to colonists in a central interface. Colonists will then independently work to find the best apparel possible given their outfit and the current season. They will automatically switch out damaged apparel for better apparel, or poor-quality apparel for high-quality apparel.
► If the player manually assigns apparel, the colonist will never remove it until the manual assignment is cleared.

Timetable system

► New timetable system added. You can assign each colonist a daily timetable which describes when they should sleep, work, have joy, or decide on their own.

Plus many more miscellaneous changes!

For a full rundown of the changes, please visit the following link: https://ludeon.com/blog/2015/04/rimworld-alpha-10-joy-system-released/

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If you would like to see the official Alpha 10 information video, check it out here: https://www.youtube.com/watch?v=zdNuJ8ESJPI

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The gameplay of RimWorld is driven by AI (Artificial Intelligence) Storytellers. The AI Storyteller that you choose will make decisions about what events it wants you to encounter and when, based on the situation you are currently in and on the biases of that particular AI. Each of the AI's are named as if they are a person who is directly combating you. They are Randy Random, Cassandra Classic, and Phoebe Friendly. You can read more about them on the AI wiki page:
http://rimworldwiki.com/AI_Storytellers

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RimWorld's official trailer pre-release trailer was created in October 2013, you can view that trailer here:
https://www.youtube.com/watch?v=DJmYKKzC0uA

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Want to play RimWorld? Check out RimWorldGame.com. You can buy it and receive an email containing a link to download the game. You can save that link and use it every time the game gets updated.

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If you buy the game now, will you get a Steam key?

Maybe. Ludeon will try to get you a Steam key but Valve’s policies may prevent them from being able to guarantee this.

Read more about it on the FAQs http://ludeon.com/blog/faq/

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Art in this thumbnail is designed by Bushido-Arts

Check out his amazing speed art video: https://www.youtube.com/watch?v=nKf6nesHF4Q

www.instagram.com/BushidoArts
bushido-arts.deviantart.com/
www.twitter.com/BushidoArts

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Outro created using a template from RavenProDesign.com
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